Summary
- Rewrote "entity exits vehicle" in ScriptEvent format. (commit: db23096) (details)
- Added location checking.. for later... (commit: 5bf4689) (details)
- Rewrote "entity enters vehicle" in ScriptEvent format. (commit: 5dae515) (details)
- Rewrote "vehicle destroyed" in ScriptEvent format. (commit: dfe690d) (details)
- Cleaned up code, removed stale imports, adjusted applyDet data checks (commit: 4d99d57) (details)
- Rewrote "vehicle damaged" in ScriptEvent format. (commit: ab439bb) (details)
- Rewrote "vehicle created" in ScriptEvent format. (commit: 973aca9) (details)
- Fix meta to include area support. (commit: 66cc806) (details)
- Rewrote "player sprint" in ScriptEvent format. (commit: 9c361a1) (details)
- Rewrote "player sneak" in ScriptEvent format. (commit: 959b959) (details)
- Rewrote "player flying" in ScriptEvent format. (commit: 8ea0621) (details)
- Adjusted location check logic. (commit: f16f027) (details)
- Rewrote "player walks on" in ScriptEvent format. (commit: 0f0434e) (details)
- Rewrote "player breaks item" in ScriptEvent format. (commit: db8b59c) (details)
- Make event not trigger on player. (commit: 47f5fa6) (details)
- Fixed couldMatch logic. (commit: c369f35) (details)
- Fixed logic to handle more than just "bow", corrected meta (commit: fd7a46c) (details)
- Added projectile detection to matchEntity (commit: ed32519) (details)
- Rewrote "projectile hit" in ScriptEvent format. (commit: 06c69d5) (details)
- Fix meta to use switch format. (commit: c022197) (details)
- Revert "Fix meta to use switch format." (commit: 47a7348) (details)
- Remove unused method. (commit: 36a623f) (details)
- Removed extra imports. (commit: 50e82bb) (details)
- Added in area and cleaned up some code. (commit: d29efb8) (details)
- Fixed getName value. (commit: 5569829) (details)
- Fixed event not firing when "by <>" missing and "in area" used (commit: f51e817) (details)
- Fix Walk command NPE with stop argument (commit: 8647495) (details)
- Allow 3-dimensional offsets in PlayEffect (commit: f5beed2) (details)
- Possibly fix entity data bug (commit: b28d02e) (details)
- remove duplicate comparable (commit: 3f11fa2) (details)