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Summary

  1. Add context.final_damage to the damage events (commit: 14777bb) (details)
  2. Fix the follow command (commit: 82210e9) (details)
  3. Add a quick elder guardian property (commit: c41182f) (details)
  4. Add strength details to the explode event (commit: 86bd9b1) (details)
  5. Fix some event stuff (commit: 00dbdf4) (details)
  6. Add <[email protected]> (commit: 0778b8a) (details)
  7. Add dEntity.toggle_ai mech and <[email protected]_ai> tag (commit: b371558) (details)
  8. Add dBiome with some tags and mechs (commit: 42246f8) (details)
  9. Fix inventory.contains.display for books (commit: 025493c) (details)
Commit 14777bb832bd2cc549c80c490331da7ea70355eb by mcmonkey4eva
Add context.final_damage to the damage events

Also calculate the  death events better.
(commit: 14777bb)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/events/core/EntityDamageSmartEvent.java (diff)
Commit 82210e9e2a5e1f6807552cee6938b8fb27f5470d by mcmonkey4eva
Fix the follow command

Order matters so much in cases like this
(commit: 82210e9)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/commands/entity/FollowCommand.java (diff)
Commit c41182f13f611757cc376189ce6f08e17ef52d11 by mcmonkey4eva
Add a quick elder guardian property

Quick and easy.
(commit: c41182f)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/Denizen.java (diff)
The file was addedsrc/main/java/net/aufdemrand/denizen/objects/properties/entity/EntityElder.java
Commit 86bd9b1f3bb2187198c7b24ce487be2ff59d65b8 by mcmonkey4eva
Add strength details to the explode event

Yay, more details
(commit: 86bd9b1)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/containers/core/BukkitWorldScriptHelper.java (diff)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/containers/core/BukkitWorldScriptHelper.java (diff)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/commands/world/PlayEffectCommand.java (diff)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/objects/dEntity.java (diff)
Commit b371558f4767f37347f9fe2d55db13112fb38762 by morphan1
Add dEntity.toggle_ai mech and <[email protected]_ai> tag

Also allow ~waiting for the Walk command with non-NPC entities.
The AI setting persists over restarts!
(commit: b371558)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/utilities/entity/EntityMovement.java (diff)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/commands/entity/WalkCommand.java (diff)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/objects/dEntity.java (diff)
Commit 42246f8078fc42f859979353ef1fa09ae1a2ec60 by morphan1
Add dBiome with some tags and mechs

10 total so far
(commit: 42246f8)
The file was addedsrc/main/java/net/aufdemrand/denizen/objects/dBiome.java
The file was modifiedsrc/main/java/net/aufdemrand/denizen/Denizen.java (diff)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/objects/dLocation.java (diff)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/scripts/containers/core/ItemScriptHelper.java (diff)
The file was addedsrc/main/java/net/aufdemrand/denizen/utilities/BiomeNMS.java
Commit 025493cf7c64f3335066395c4129f5149b126928 by mcmonkey4eva
Fix inventory.contains.display for books
(commit: 025493c)
The file was modifiedsrc/main/java/net/aufdemrand/denizen/objects/dInventory.java (diff)