Summary
- Add dPlayer.sign_update mech (commit: 29efd2d) (details)
- Some notes, minor adjustments (commit: 19201cf) (details)
- Fix errors in dPlayer.bed_spawn, fixes #957 (commit: bf5213e) (details)
- Add dChunk.refresh_chunk mechanism (commit: 7833a3e) (details)
- Reduce vault dependence (commit: 4bde03c) (details)
- Add an initial vehicle move script event (commit: 02b3c70) (details)
- Add an initial vehicle move script event (commit: 6ea5f7b) (details)
- Improve dChunk.refresh_chunk mechanism (commit: c932baf) (details)
- Fix command permission handling (commit: 8ff721e) (details)
- Fix offline player EnderChests, fixes #954 (commit: 320e80b) (details)
- Add dPlayer.action_bar mechanism (commit: ca78ff7) (details)
- Fix offline equipment deletion, fixes #953 (commit: 704143d) (details)
- Update /denizen version (commit: 27158cc) (details)
- Remove the ASCII art from /denizen version (commit: 2fa1948) (details)
- Mark C2 as optional in the readme (commit: c46407c) (details)
- Add context.causes to the teleport event, fixes #963 (commit: 33b4183) (details)
- Add cuboid.is_within[cuboid] tag (commit: b044381) (details)
- Fix cuboid.is_within[cuboid] (commit: df40f88) (details)
- Add entity teleports script event (commit: 01dc4a3) (details)
- Improve the teleports/move scriptevents (commit: 8eb3aa8) (details)
- Add <R> and <W> to the dB color list (commit: 1378914) (details)