Summary
- Set dimension based on environment instead of world name (#2305) (commit: 73b8623) (details)
- `ItemTag.firework_map` + mech support (#2304) (commit: 4dd904c) (details)
- various cleanups (firework_data, etc) (commit: 52d5322) (details)
- fix generate_loot_table 'entity' input (commit: e604ae6) (details)
- revert "Set dimension based on environment instead of world name" (commit: 3181c6b) (details)
- Add `EntityShivering` (#2310) (commit: 9610c8b) (details)
- Add paper entity properties (#2308) (commit: 7e5a9fb) (details)
- `EntityTag.item` ender signal support + add `EntityTag.material` (#2309) (commit: 924e6cf) (details)
- cleanups (commit: 4c0593f) (details)
- createworld cleanup and generate_structures (commit: 881a152) (details)
- Add `InventoryTag.viewers` (#2312) (commit: 3dbc413) (details)
- update conversion_duration to support skeletons (#2314) (commit: 208e98b) (details)
- target_location (#2315) (commit: af0bddf) (details)
- minor corrections (commit: 6869399) (details)
- more cleanups and tweaks (commit: 4e0a653) (details)
- offline compat for a variety of tags and mechs (commit: 0c03f34) (details)
- fix clickable bork (commit: 7543468) (details)
- ender_eye_target_location name, and remove some ListTag.matches calls (commit: 6e563e4) (details)
- server.color_names (commit: a2891c8) (details)
- Add Paper-only EntityTag property: `carrying_egg` (#2313) (commit: 8bef5b8) (details)
- Add EntityTag property: `playing_dead`; add Vex to `charged`; add Vindicator to `angry` (#2311) (commit: 19e5adb) (details)
- corrections to those PRs (commit: c861ad0) (details)
- fireball support in entity.item (commit: 2f97420) (details)
- experimental: reorder entitytag valueOf parse order (commit: 3cd6462) (details)